Roblox
Games is one of the millions creating and exploring the endless possibilities of Roblox Join Games on Roblox and explore
433 employees · est. 2004 · San Mateo, United States
Supersocial (Acquired by Super League, NASDAQ: SLE)
Creating cutting-edge games, experiences and brand worlds for the metaverse, starting with Roblox.
9 employees · est. 2020 · United States
Roblox is the older company (2004 vs 2020); Roblox is the larger of the two.
Side-by-Side Comparison
| Metric | Roblox | Supersocial (Acquired by Super League, NASDAQ: SLE) |
|---|---|---|
| Founded | ||
| Founded | 2004 older | 2020 |
| Headquarters | ||
| Headquarters | San Mateo, United States | United States |
| Employees | ||
| Employees | 433 larger | 9 |
| Industry | ||
| Industry | Not tracked yet | Gaming, Platforms, Social Media |
| Funding Stage | ||
| Funding Stage | IPO | Seed |
| Total Funding | ||
| Total Funding | $952.80M | $7.11M |
| Funding Rounds | ||
| Funding Rounds | 11 | 2 |
| Services | ||
| Services | Not tracked yet | Creating branded experiences on Roblox, Virtual world design and development, Collaborations with brands for immersive marketing |
| Target Customers | ||
| Target Customers | Not tracked yet | Brands looking to enter the Metaverse, Gaming communities, Gen Z consumers, Retail and beauty brands, Music industry stakeholders |
| Taxonomy | ||
| Taxonomy | Not tracked yet | Metaverse, Roblox, Games Development, Digital Communities, Immersive Experiences, Brand Worlds, Venture-Funded, Game Publishing, Next-Generation Agency, Indie Games Studio, Social Gaming, Interactive Content, Cutting-Edge Studio, Digital Expression |
| Website | ||
| Website | roblox.com | supersocialinc.com |
About Roblox
Roblox Corporation, founded in 2004, stands as a prominent entity in the interactive entertainment and game development industry. Headquartered in the United States, the company offers a platform that empowers a massive user base to create, share, and explore user-generated virtual worlds. With ove...
About Supersocial (Acquired by Super League, NASDAQ: SLE)
Supersocial, acquired by Super League (NASDAQ: SLE), is a dynamic player in the metaverse landscape. Founded in 2020 and headquartered in the United States, this company operates a cutting-edge studio and a next-generation agency focused on creating innovative games, experiences, and brand worlds, p...
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Funding, hiring, leadership and stack changes at Roblox and Supersocial (Acquired... — by email.
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Compiled from the BounceWatch company index. We last looked at Roblox on 21 Oct 2025, and Supersocial (Acquired by Super League, NASDAQ: SLE) on 8 Jan 2026. Where a field is blank here, it means we have not recorded it — not that the answer is zero. How we source and date this.