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Oculus VR

Founded 2012 United States Menlo Park, United States 492 employees Equity Crowdfunding Total: $98.39M Consumer Electronics, Design +3

General Information

Company Name Oculus VR
Founded Year 2012
Location United States Menlo Park, United States
Employees 492
Industries Consumer Electronics, Design, Entertainment +2
Funding Stage Equity Crowdfunding
Social

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About Oculus VR

Oculus VR is a leading force in the world of virtual reality, providing innovative VR hardware and software to enable immersive experiences. Founded in 2012 and subsequently acquired by Facebook in 2014, Oculus has rapidly expanded its product suite to include high-end PC VR headsets (Rift), hand controllers (Touch), and the portable Gear VR, all supported by the Oculus Platform. The company has fostered a thriving developer community, resulting in nearly a thousand games, apps, and experiences available on the Oculus Store.

Despite its strong standing in Consumer Electronics, Design, Entertainment, Gaming, and VR/AR industries, Oculus is not resting on its laurels. The company's core mission to advance VR technology is reflected in its global departments dedicated to VR research, computer vision, haptics, and social interaction. Furthermore, with a recent $2.44M equity crowdfunding investment made on 13 August 2019, Oculus has demonstrated its ongoing commitment to relentless innovation and advancement within the sector.

Not content with simply revolutionizing entertainment, Oculus is actively exploring the platform’s potential for driving social change and fostering a positive impact. Collaborating with communities and nonprofits worldwide, the company is leveraging VR technology to connect the world in ways previously unseen. With a headquarters in the United States, Oculus is poised to continue shaping the future of VR and its global impact. Learn more at: http://oculus.com.

Business keywords: virtual reality, VR hardware, VR software, Oculus Rift, Oculus Touch, Gear VR, Oculus Platform, technology innovation, Facebook acquisition, developer community, gaming industry, global connectivity, nonprofit partnerships

Funding Rounds & Investors (5)

View All
Funding Stage Amount Investors Lead Investors Date
Equity Crowdfunding $2.44M -
13 Aug 2019
Series B $75.00M 4
Formation 8, Spark Capital +2
12 Dec 2013
Series A $16.00M 2
Spark Capital, Matrix
18 Jun 2013
Seed Round $2.55M 2
BIG Ventures, Michael Antonov
30 Sep 2012
Product Crowdfunding $2.40M -
01 Aug 2012

Oculus VR Alternatives & Competitors

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Oculus VR vs

We create Virtual Reality gaming peripherals to improve your immersion feeling.

13 employees
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Oculus VR vs
AlterVerse Inc.
AlterVerse Inc. United States

An Endless Sandbox of Games.

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Oculus VR vs

GymCraft combines gaming and fitness to provide a real-time interactive fitness experience with its...

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FAQ About Oculus VR

The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward throu...
Oculus VR was founded in 2012.
Oculus VR is headquartered in Menlo Park, United States.
Oculus VR operates in Consumer Electronics, Design, Entertainment, Gaming and VR/AR. Its work centres on virtual reality, VR hardware, VR software and Oculus Rift.
Oculus VR has approximately 492 employees.
Oculus VR has completed 5 funding rounds, raising a total of $98.39M. The latest funding stage is Equity Crowdfunding.
Top alternatives and competitors to Oculus VR include ProTubeVR, AlterVerse Inc., GymCraft, Gathering Tree, Virtuix. These companies operate in related industries and serve comparable markets. You can compare them side by side on Bounce Watch.
Oculus VR and ProTubeVR are both companies in similar industries. Compare their funding, team size, growth signals, and market position on Bounce Watch to see which one fits your needs.

Source: BounceWatch company record for Oculus VR, https://bouncewatch.com/company/oculus-vr, updated 20 August 2025. When citing, please name BounceWatch and link this page.

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