FXFX Studios vs Rec Room

FXFX Studios logo

FXFX Studios

At FXFX Studios, we specialize in developing UGC games on Roblox and executing dynamic brand campaigns in Fortnite UEFN

5 employees · est. 2014 · Tallinn, Estonia

VS
Rec Room logo

Rec Room

Join The Club!

185 employees · est. 2016 · Seattle, United States

FXFX Studios is the older company (2014 vs 2016); Rec Room is the larger of the two.

Side-by-Side Comparison

FXFX Studios Rec Room
Founded
2014 older 2016
Headquarters
Tallinn, Estonia Seattle, United States
Employees
5 185 larger
Industry
Data Analytics, Design, Gaming Gaming, VR/AR
Funding Stage
Not tracked yet Series F
Total Funding
Not tracked yet $294.00M
Funding Rounds
Not tracked yet 7
Services
Not tracked yet Social game development, Cross-platform multiplayer experience, User-generated content creation tools, Virtual reality gaming
Target Customers
Not tracked yet Gamers, Content creators, Social app users, Teens and young adults, VR enthusiasts
Taxonomy
Gaming IndustryVirtual RealityAugmented RealityMobile GamesPC GamesConsole Games +8 Virtual RealityAugmented RealitySocial GamingMultiplayer ExperiencesCross-Platform GamingUser Generated Content +9
Website
fxfxstudios.com recroom.com
FXFX Studios logo

About FXFX Studios

FXFX Studios is a gaming startup based in Tallinn, Estonia, specializing in developing user-generated content (UGC) games on Roblox and executing dynamic brand campaigns in Fortnite UEFN. Founded in 2017, the company's mission is to craft experiences that make people laugh, think, and keep them comi...

Rec Room logo

About Rec Room

Rec Room is a dynamic player in the Gaming and VR/AR industries, founded in 2016 and headquartered in the United States. With a mission encapsulated in their slogan, "Join The Club!", the company offers a unique social gaming experience where users can build, play, and explore countless player-creat...

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Frequently Asked Questions

FXFX Studios was founded in 2014, based in Tallinn, Estonia, with 5 employees. FXFX Studios is a gaming startup based in Tallinn, Estonia, specializing in developing user-generated content (UGC) games on Roblox and executing dynamic brand campaigns in Fortnite UEFN. Founded in 2. Rec Room was founded in 2016, based in Seattle, United States, with 185 employees. Rec Room is a dynamic player in the Gaming and VR/AR industries, founded in 2016 and headquartered in the United States. With a mission encapsulated in their slogan, "Join The Club!", the company offe.
FXFX Studios has raised no disclosed funding and Rec Room $294.00M. Latest stage: Rec Room Series F.
Both work in Gaming and VR/AR and list virtual reality, augmented reality and console gaming among their focus areas.

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Compiled from the BounceWatch company index. We last looked at FXFX Studios on 11 Sep 2024, and Rec Room on 12 Apr 2026. Where a field is blank here, it means we have not recorded it — not that the answer is zero. How we source and date this.

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