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Rec Room

Join The Club!

Founded 2016 United States Seattle, United States 185 employees Series F Total: $294.00M Gaming, VR/AR

General Information

Company Name Rec Room
Founded Year 2016
Location United States Seattle, United States
Employees 185
Industries Gaming, VR/AR
Funding Stage Series F
Business Model Platform, Freemium, Marketplace
Revenue Model Freemium, Subscription, Marketplace Fee
Social

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About Rec Room

Rec Room is a dynamic player in the Gaming and VR/AR industries, founded in 2016 and headquartered in the United States. With a mission encapsulated in their slogan, "Join The Club!", the company offers a unique social gaming experience where users can build, play, and explore countless player-created rooms.

The company has established itself as a leader in social and multiplayer experiences, growing from a small passionate team to a platform attracting millions of users worldwide. Rec Room stands out with its cross-platform compatibility, allowing interaction from phones to VR headsets.

Their latest financial milestone was a $145.00M Series F investment on December 20, 2021. The round attracted prestigious investors, including Madrona, Index Ventures, Coatue, Smash Capital, Sequoia Capital, and the Employee Stock Option Fund. This funding underscores investor confidence in their innovative approach to the evolving gaming and virtual reality markets.

Business keywords: Virtual Reality, Augmented Reality, Social Gaming, Multiplayer Experiences, Cross-Platform Gaming, User Generated Content, Game Design, Software Engineering, Mobile Gaming, VR Headsets, Social Platforms, Unity Development, C# Programming, Cloud Services (Azure), Console Gaming

Services & Products

Social game development
Cross-platform multiplayer experience
User-generated content creation tools
Virtual reality gaming

Target Customers

Gamers Content creators Social app users Teens and young adults VR enthusiasts

Funding Rounds & Investors (7)

View All
Funding Stage Amount Investors Lead Investors Date
Series F $145.00M 6
Madrona, Index Ventures +4
20 Dec 2021
Series D $100.00M 3
Madrona, Index Ventures +1
24 Mar 2021
Series C $20.00M 5
Madrona, Index Ventures +3
17 Dec 2020
Series B $15.00M 7
Maveron, Index Ventures +5
12 Jun 2019
Series A $9.00M 2
Sequoia Capital, Acequia Capital (AceCap)
09 May 2017
Seed Round $5.00M 8
Maveron, First Round Capital +6
02 Feb 2017
Seed Round Undisclosed 1
Acequia Capital (AceCap)
09 Sep 2016

Rec Room Alternatives & Competitors

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FAQ About Rec Room

Join The Club!
Rec Room was founded in 2016.
Rec Room is headquartered in Seattle, United States.
Rec Room operates in Gaming and VR/AR. Its work centres on Virtual Reality, Augmented Reality, Social Gaming and Multiplayer Experiences. Its customers include Gamers, Content creators and Social app users.
Rec Room has a Platform, Freemium and Marketplace business model. Its revenue comes from Freemium, Subscription and Marketplace Fee.
Rec Room has approximately 185 employees.
Rec Room has completed 7 funding rounds, raising a total of $294.00M. The latest funding stage is Series F.
Rec Room offers: Social game development, Cross-platform multiplayer experience, User-generated content creation tools, Virtual reality gaming.
Top alternatives and competitors to Rec Room include FXFX Studios, Throwback Studios, Resolution Games, Cosmogonia, Redbrick Inc (레드브릭). These companies operate in related industries and serve comparable markets. You can compare them side by side on Bounce Watch.
Rec Room and FXFX Studios are both companies in similar industries. Compare their funding, team size, growth signals, and market position on Bounce Watch to see which one fits your needs.

Source: BounceWatch company record for Rec Room, https://bouncewatch.com/company/rec-room, updated 20 May 2026. When citing, please name BounceWatch and link this page.

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